Can’t wait
to get home from work today, download that sucka and play some MAG. incase you’ve been living under a rock for the last month or 2 here’s some of the change’s v1.06 will make…..
Gameplay
- Player knife attacks no longer deal damage to members of own PMC
- Headshot damage bonuses no longer apply to friendly fire
- Changed rewards for the resuscitation of an incapacitated ally to 5XP for partial health revive, and 10XP for full heath revive
- Added functionality to Medical Kit so that players can now heal themselves with L1 in addition to using R1 to heal or revive a teammate
- Added three gun ports to APCs of all factions
- All vehicle handling has been improved and been given more realistic physics
- Slowed down the rate of fire for the APC’s primary gun, but increased bullet damage
- Primary APC gun can now damage enemy APCs
- Shadow War contract turnover rate shortened by 75%
Weapons
- Adjusted damage for the AM50, Rollins LRRS, and AGVK sniper rifles vs. vehicles and emplaced turrets
- Increased rate of fire for all pistols (Raven’s F57, SVER’s IZ-443, and Valor’s M9)
- Improved close-range effectiveness and decreased long-range effectiveness for all Pistols, Machine Pistols, SMGs and Shotguns
- Made all LMG foregrips less effective at stabilizing fire
- Made improved stability skills less effective at stabilizing fire for machine guns
- Added “Hit” indicator to rocket launcher reticules
- Credit cost for Pistols has been changed from 100c to 0c
- Credit cost for Machine Pistols has been changed from 300c to 200c
- Credit cost for SMGs has been changed from 400c to 300c
- Credit cost for Shotguns has been changed from 600c to 400c
- Credit cost for Improved Rocket Launchers has been changed from 1000c to 800c
- Credit cost for Smoke Grenades has been changed from 300c to 200c
- Credit cost for Poison Gas Grenades has been changed from 600c to 500c
- Credit cost for Explosives Detector has been changed from 600c to 300c
Interface
- Lowered requirements for most Medal Awards
- Added progress bars to all Medal Awards
- Added messaging to main menu and all sub-menu screens that notify users of the following unlocked items: Apparel, Skill Points, Weapons/ Gear, Medals, Ribbons, new Leadership levels and new Ranks
- Added new comparison text to Stats menu for every category that allows users to compare their own stat to all other MAG players instantly
- Clan list functionality now works properly and displays online friends alphabetically first, followed by offline friends also listed alphabetically
- Clan and in-game Friends lists now leave highlighted selection on a player’s name if they change status as they move between “online” and “offline”
- Changed vehicle icon visibility on the map to reflect its current status of visibility instead of its previous map state of “always seen”
- Repaired display problem in the “Community” tab’s “Player Search” screen that improperly presented names that contained multiple non-alphabet characters
- Statistics for “Enemy Vehicles Destroyed Assists” and “Enemy Turrets Destroyed Assists” are now correctly listed in proper category “Objectives”
- Group panel now display icons to illustrate who is currently speaking
- Fixed infrequent bug that would incorrectly change sidebar and queue panel status indicator to 1 when the queue size exceeded its maximum
- Patched display problem in post-game stats screen that would incorrectly sort the “Assists” statistic
- Eliminated problem that allowed FRAGO’d objectives to continue flashing red and blue after they are destroyed in Acquisition for defenders
for the complete list please click here


